Start making the C05S05, the underwater thing, so many problems to overcome.
1. let the light go through the surface
2. deal with the ocean shader, make the wave naturally
pics coming soon, hopefully :)
ps. Useful Tutorials and reference for Maya underwater
***
http://pol3d.blogspot.hk/2011/06/underwater-lighting-partivolume.html
https://vimeo.com/groups/svacomputerart/videos/128840555
https://www.youtube.com/watch?v=tUjGoky4HPo
***
https://support.solidangle.com/display/AFMUG/Underwater+Scene+with+Fog
http://area.autodesk.com/tutorials/rendering_volume_lights_in_maya_with_mental_ray
1. let the light go through the surface
2. deal with the ocean shader, make the wave naturally
pics coming soon, hopefully :)
ps. Useful Tutorials and reference for Maya underwater
***
http://pol3d.blogspot.hk/2011/06/underwater-lighting-partivolume.html
https://vimeo.com/groups/svacomputerart/videos/128840555
https://www.youtube.com/watch?v=tUjGoky4HPo
***
https://support.solidangle.com/display/AFMUG/Underwater+Scene+with+Fog
http://area.autodesk.com/tutorials/rendering_volume_lights_in_maya_with_mental_ray